This is an important milestone for Mac gaming:
There are over 2,500 Mac games on Steam.
At the time of this writing, 2,522 to be precise.
This is particularly impressive when you consider how often the Mac is dismissed as a gaming platform.
This figure is particularly telling when you take into account that Windows has 6,817 games and Linux 1,583. There’s still a long way to go compared to Windows, but the gap is closing fast.
It gets better:
The growth rate of Mac games released on Steam is even more impressive. Compared to 2010, 2015 saw exponential growth. Take a look at the number of games for Mac released on Steam per year:
- 2015: 1,000 games
- 2014: 756 games
- 2013: 269 games
- 2012: 147 games
- 2011: 83 games
- 2010: 68 games
And these are only Steam numbers. Don’t forget that many games are exclusive to other platforms, such as Origin or Battle.net. That puts the total number of Mac games even higher.
Not only quantity but quality too
The quantity of available Mac games today is eye-opening, but that’s not all. Their quality also shows how far Mac gaming has come. If you take a look at the Top 10 highest rated games on Steam (based on user ratings), 8 out of 10 are available on the Mac:
- Keep talking and nobody explodes
- Portal 2 – Available on Mac
- Counter-Strike – Available on Mac
- BattleBlock Theater – Available on Mac
- Portal – Available on Mac
- Undertale – Available on Mac
- Mark of the Ninja – Available on Mac
- One Finger Death Punch
- Crypt of the NecroDancer – Available on Mac
- Nuclear Throne – Available on Mac
Some may argue that this list mostly includes Indie games, but looking at the 10 most played games on Steam, 7 out of 10 are available on Mac (all the games listed below, except Payday 2, GTA V and Warframe):
And this positive trend doesn’t stop with Mac gaming. Linux is also going through an expansion and it’s all linked.
The rise of multi-platform development
Both Mac and Linux platforms are going through a video-gaming renaissance. Linux crossed the 1,500 Steam games mark a few weeks ago and also supports 7 of the 10 highest rated games on Steam. When it comes to Linux, many are not surprised, claiming that it’s all due to Valve and their SteamOS push.
Perhaps. But what about the Mac? Why the sudden growth?
Mac gaming may have little to do with SteamOS on paper, but all combined – Mac, SteamOS and Linux – they become a significative incentive for studios to go for multiplatform development. And this is something all the developers we have interviewed, from Pillars of Eternity creators to This War of Mine‘s, confirmed. If your game engine can easily work on all platforms, why not do it then?
Both Mac and Linux are still tiny compared to Windows. This article is not meant to hide that. However, the point is not to be bigger than Windows. The point is to be interesting enough (from a technical and / or financial standpoint) to encourage multiplatform development and hence have more games for all platforms.
Do you think this trend will continue? Or could it just be a SteamOS fad that could dissapear instantly if Valve’s new OS doesn’t pick up?