Author: Ric Molina

Ric Molina has been covering Mac gaming for the last 6 years, since the launch of Mac Gamer HQ in 2012. Ric's work has been featured by some of the biggest tech outlets in the world, such as TechCrunch, Apple Insider, The Loop, Mac Rumors, iMore, Cult Of Mac, 9to5Mac and has been awarded Macfixit's Top Apple Blogs and Feedspot's Top 40 Mac Blogs for Macintosh Users.
Learn more about the team behind Mac Gamer HQ here.

Final Fantasy 14 on Mac: The new king of MMOs?

Final Fantasy 14 had a rough start, especially on Mac.  The base game was flawed in so many ways, even Square Enix worried it could be “the end of Final Fantasy”. And to make matters worse, FFXIV’s Mac performance was so poor at launch, Square Enix officially apologized, suspended sales, and offered refunds: After careful […]

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Fortnite Mac Review: Can you run it? (Alert: Cross-play at risk!)

Seemingly overnight, Battle Royale games have become all the rage. Led by Player Unknown Battleground but now surpassed by Fortnite, 100-player last-person-standing games have caught more attention than any other genre before. In Fortnite, you jet glide to your chosen spot on an island and start hunting other players and gathering gear. Every encounter is […]

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64-bit Mac games & Catalina: What games are still supported?

We were so obsessed with Apple deprecating OpenGL (spoiler alert: we never saw real consequences), we missed the real issue looming on the horizon: the removal of 32-bit support. MacOS Catalina, officially released in October 2019, completely removed the support of 32-bit applications. This meant upgrading to the latest macOS version meant giving up on […]

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