Let’s celebrate our first birthday with a BioShock Infinite giveaway!

Update: The winners have been chosen. Congratulations to Chase, Al and Chris! You will receive your BioShock Infinite copies directly by Mail today! Also, a big thank you to the GameAgent for helping us do this giveaway!

Time flies, it does. Exactly one year ago, on September 27th 2012, I published the first post ever on this site. It was simply called Mac Gaming and was supposed to give you a brief overview of the State of Mac Gaming (later reviewed more in detail). A lot has happened ever since.

It all started as a one man mission to change people’s image of Mac gaming and now we have several contributors creating awesome content, giving their honest feedback about the site and helping spread the word. The blog keeps growing and I can only imagine what it will bring next! It has been a true roller coaster ride. The first month only 3 566 readers came to the site. Today, I’m hoping to close the month with over 40 000 readers! This is the perfect time to reflect on all we’ve done, all we still need to do and above all, celebrate, with a cool giveaway courtesy of The Game Agent!

 

An amazing experience

Progress has been outstanding from month to month and it definitely makes it easier to stay motivated throughout the painful process that is creating a successful blog.

To give you an idea of where we are today, since day one we have:

  • Published 197 posts
  • Created a YouTube Channel with over 350 subscribers
  • Created thriving Twitter and Facebook communities, with over 700 Followers and 400 Likes
  • Built closer relationships with the main players in the industry (such as Feral or Aspyr)

A lot has been accomplished and I would like to thank the many Mac Gamers that have helped along the way. Thanks to Mark, Salil, Andy, Adrian, Jon, Chris, Stefan and the many others that have helped in one way or  another.

Mac games Mac family

Now Mac Gamer HQ proudly offers some unique resources that I hope keep helping people, with the main ones being:

 

Long road ahead…

I wouldn’t hesitate to say this year was good. Still, this isn’t a success story just yet. We continue to reach more and more people but it’s still not enough. It’s easy to get distracted along the way (with the number of Facebook Likes or daily visitors), but  the dream is still the same: build the ultimate community for Mac Gamers, but without forgetting the average Mac user who still believes video-games are reserved to PC users.

The focus going forward is clear: We need to build a stronger community. How will we make it happen? By nurturing a sense of belonging.

The main tool to do this right now is my Newsletter (which you can subscribe here, plus get our brand new Resource guide):

[ois skin="Sidebar"]

There are plans for Forums but we need to have enough people to make them work. I the meantime, I can only encourage you to join the discussion in the comments section. Believe me when I tell you this: we answer to all comments!

Our BioShock Infinite Giveaway

Bioshock Infinite Mac games

Now with the good stuff… Our friends at The Game Agent are helping us celebrate this milestone and are providing 3 BioShock Infinite for Mac copies! That’s right, probably the Game of the Year for FREE (read our review for all the juicy details)!

The Game Agent is one of the top Mac gaming sources out there. In fact, they are working hard on a complete redesign of their site, which aims to improve the whole experience. They will add a User Dashboard, so you have all your information in one place (your Wish List, Mac Profiles, Mac Matched games, etc) and put an added focus on users and member-exclusive benefits such as exclusive discount codes and other promotions.

For instance, right now they have a deal open to any GameAgent user that will not only save them 50% on Call of Duty: Black Ops but will also bundle in the Annihilation & Escalation Content Pack for free.

Game Agent Mac

I admit it, I envy their sleek design!

All you need to do is use the widget below to participate. The more actions you perform, the higher your chances to win:

a Rafflecopter giveaway

At the end of the giveaway, on Tuesday October 8th at midnight, 3 random winners will be selected.

Are you BioShock Infinite fan? Let me know in the comments section!

Get our "Beginner Mac Gamer" Kit
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  • Ost

    The widget keeps freezing on loading in chrome and safari for me :(

    • http://macgamerhq.com/ Mac Gamer Ric

      I checked it and reloaded it, it should work now. Can you confirm?

      • Kevin Hung

        Yes it does!
        Well, my biggest problem is the delays that mac games have. It’d make me happier to pay if they’re released with pc versions.

        • http://macgamerhq.com/ Mac Gamer Ric

          Glad to hear you could participate! Good luck! ;)

          • Kevin Hung

            Hi, I just determined that the cisco anyconnect vpn client somehow freezes the widget at loading. It was back to normal when I uninstalled it. Should report to rafflecopter

          • http://macgamerhq.com/ Mac Gamer Ric

            Will do, thanks a lot man, appreciate it a lot! (and I’m sure they will to – Raffle Copter)

  • http://wackycube.com/ limbicCodeMonkey

    My biggest problem as a mac gamer is how long it takes game to arrive on the mac really. I mean, with standardised HW and basically just one version of the OS almost running everywhere, porting games over from PS3 should be a TON easier than it is right now, and should take WAY less time!

    • http://macgamerhq.com/ Mac Gamer Ric

      It’s a fair point man but more important than easiness to port a game, publishers worry more about profitability of games. Until Mac gaming becomes a bigger, juicier market, companies will just leave it as a non important market to cater for, unless the port is extremely easy….

      • http://wackycube.com/ limbicCodeMonkey

        of course, I get your point. The mac gaming market is still incomparable to PS3 / XBox or PC. However, what I’m saying is, a LOT of game engines already support the mac, and porting from XBox / PC to PS3 and vice versa is WAY harder (for example OpenGL vs DirectX) than porting to the mac…

        I guess I just am a miserable mac gamer :)

        • http://macgamerhq.com/ Mac Gamer Ric

          I feel your pain :)
          I’m no expert on PS3 stuff but I think it shares a whole lot more with Linux and Mac than with Windows / DirectX. In the end we need more publishers developing on OpenGL.
          Thanks for your comments and good luck with the contest ;)

  • Tom Hood

    My biggest problem would be the desyncs that happen.

    • http://macgamerhq.com/ Mac Gamer Ric

      What do you mean by desync?

  • Al Valentyn

    Biggest problem? Simply getting new games on the Mac, especially the likes of ‘AAA’ titles. They all claim mutli-platform development is hard. Well stop using DirectX, and use the better API OpenGL, and most of the job is done.

    • http://macgamerhq.com/ Mac Gamer Ric

      OpenGL for the win! Hope that SteamOS and the next gen consoles will push in the right direction, meaning away from DirectX ;)

      Thanks for the comment man!

      • Al Valentyn

        I certainly hope so as well. With Unity now becoming popular, and the new Mantle API things can finally move away from DX hopefully.

        • http://macgamerhq.com/ Mac Gamer Ric

          Do you know what the next gen consoles will be using? That can be a huge driver moving forward…

          • Al Valentyn

            PS4 is going to be using OpenGL from the looks of things. The PS3 used a specialised derivative of it due to the nature of it’s Cell processor.

            Xbox One is sticking with DirectX, as the Xbox is essentially a DirectX Box.

            BF4 is also reported by AMD to be the first title to launch using the Mantle API, so we’ll have to wait for the full release to see what he story is with that, and how it affects OpenGL, and DX.

      • Brooks Wagner

        I am very sure the SteamBox and SteamOS will shake up the gaming world a bit.

  • Jeronimo Yuli

    My biggest problem is compatibility like for most of us i think.

    • http://macgamerhq.com/ Mac Gamer Ric

      Like games not available on Mac or what do you mean?

      • Jeronimo Yuli

        Yes, software issues, i think most hardware is capable nowadays

  • http://www.webmaster-source.com redwall_hp

    As a Mac gamer, my biggest problems are:

    1. Lack of releases, or ports (of varying quality) released a long time after the initial launch.

    2. Non-SteamPlay ports. If I pick up, say Batman: Arkham City, in a Steam sale and a Mac version launches later, I shouldn’t have to re-buy it. Unfortunately, ports done by third parties like Aspyr and Feral frequently have licensing issues that prevent this.

    • http://macgamerhq.com/ Mac Gamer Ric

      I will do what I always do and be extremely optimistic here ;)

      1. Releases are longer to come and fewer compared to the PC, no doudt about it. I did investigate this further and found every year more games are coming to the Mac :
      http://www.macgamerhq.com/opinion/mac-gaming/

      2. Steam-play was non existent some years ago, now we have some games and we want more. If XCOM from Feral came to Steam, everything is not lost!

      In the meantime, yes you have put your finger on some of Mac gaming’s biggest limitations.

  • ikir

    I love you guys

    • http://macgamerhq.com/ Mac Gamer Ric

      You rock man ;)

    • http://macgamerhq.com/ Mac Gamer Ric

      By the way, did you participate man?

  • darokios

    my biggest problem is wrapping games even though it helps its a pain in the ass even if you mess up just a little

    • http://macgamerhq.com/ Mac Gamer Ric

      Like wine wrappers you mean? If so, than your adventurous lol, I don’t really like having to mess around with wrappers to get to play a game. I rather just use bootcamp…

      • darokios

        yeah wine wrappers. The mac I have in my room has a broken cd drive so neither can I install windows by disk neither can I can I do it with a USB even though the day after i posted the comment i figured out a way you just have to go to the info.plist folder in Bootcamp assistant and change the PreUSBBootSupportedModels command to USBBootSupportedModels and then you’ll be able to install windows with a usb drive

        • http://macgamerhq.com/ Mac Gamer Ric

          Thanks for the Tip man!

  • Michael Jack Davidson

    sweeeeeet

    • http://macgamerhq.com/ Mac Gamer Ric

      very sweet indeed ;)

  • Narull

    Biggest problem would be the lack of support from the big brands. Simple things like keeping Borderlands 2 up to date with the PC version or releasing SimCity at the same time would be amazing! But it seems very very few companies care about Mac gamers.

    • http://macgamerhq.com/ Mac Gamer Ric

      SimCity is a good example, as we had to wait several months to get the game on OS X. That said, with all the issues the game had at launch on PC, perhaps it was a good thing we had to wait for a few months more.

      Borderlands 2 port however has been excellent with most of the DLCs and updates coming to the Mac same day as on the PC… So everything is not lost yet ;)

      • Narull

        I guess a lot of the issues with SimCity were fixed by the time Mac got it. Borderlands 2 annoyed me because at first it was out of sync with PC so couldn’t play co-op with PC friends for ages.

        Makes me wonder which company over the years has been best to Mac, I’d probably have to say Blizzard as there games always support Mac gamers…course there is others as well I’m sure.

        • http://macgamerhq.com/ Mac Gamer Ric

          Yep, Blizzard and Valve. They always bring same day releases and cross-platform support.
          These are not developers but both Aspyr and Feral also release solid Mac ports.

          If I had to select the 4 companies that support Mac gaming the most, those would be it.

  • Ria Lorenzo

    Happy B-day :D
    I hope we can get more awesome games this year

    • http://macgamerhq.com/ Mac Gamer Ric

      Thanks! That’s the plan, continue to host cool giveaways in exchange of some attention from you guys ;)

  • Corey Naish

    Honestly? My biggest problem is finding a reason to boot into OS X instead of dual booting Win7/8. Until developers can bring openGL performance up to par, as well as the mouse acceleration curve under OSX (which is ATROCIOUS), I think it’ll be a long time before people take OS X seriously for gaming.

    • http://macgamerhq.com/ Mac Gamer Ric

      Glad you touched that mouse acceleration point. Thought more people would complain but you are actually the first… I definitely see how that can be a problem for hardcore gamers. I see some guys trying to develop drivers but not sure how good are the results…
      I think this will warrant an investigation + post!

    • http://macgamerhq.com/ Mac Gamer Ric

      What about OS X looks better or bugs less? ;)

  • Randy Liu

    My Problem is compatibility :/

    • http://macgamerhq.com/ Mac Gamer Ric

      Compatibility between what and what?

      • Randy Liu

        A lot of games do not have a mac version and only a PC version. As a Mac user, I am missing out on many fun games.

  • http://macgamerhq.com/ Mac Gamer Ric

    Then lucky for you we are here ;) Seriously now, you should check http://www.macgamerhq.com/top-games-for-mac/
    Cheers ;qn8

  • Chris Tallant

    Biggest problem: Not enough time in the day to play all these awesome games!!!

    • http://macgamerhq.com/ Mac Gamer Ric

      Right? I can’t even keep up with the games that are released! True, there are less than on PC but when you actually see the number of releases per month, it is more than enough for most of us!
      http://www.macgamerhq.com/recently-released-mac-games/

  • Chris Tallant

    And big congrats on the anniversary! /queue music!

    • http://macgamerhq.com/ Mac Gamer Ric

      Thanks a lot man!

  • mars009

    Same as everyone, not enough games are ported. Understandable since the market is now as juice, but hopefully it will keep improving. Congrats btw!

    • http://macgamerhq.com/ Mac Gamer Ric

      Thanks a lot! Hey, the more we are, the more vocal we are, the more developers will support the platform!

  • James Willis

    My biggest problem is affording the hardware to run the games, I love macs and would never go back to a windows computer, and you get what you pay for, but it’s still hard.

    • http://macgamerhq.com/ Mac Gamer Ric

      Macs do have a premium price, that’s a fact, and most of the times you can’t upgrade them at all. That’s definitely a hard point for a gamer. Thanks for the comment man.

  • Simon

    Biggest problem would be seeing PC games that I cant play!

    • http://macgamerhq.com/ Mac Gamer Ric

      You have to be strong! I can relate, specially right now with all the GTA 5 noise all over the place! (and Fifa, which is the only game I’m obliged to buy every year for my Xbox, for the rest of the games, either it comes to the Mac, or I will never play it)!

  • http://macgamerhq.com/ Mac Gamer Ric

    Agreed, that’s something awful to see. Luckily there are some serious porting companies AND developers that take care of their customers. Some don’t, luckily most of the biggest releases have had great support so far (like Borderlands 2, Arkham City, BioShock Infinite, Grid, etc)…

  • http://macgamerhq.com/ Mac Gamer Ric

    Thanks man!

  • http://macgamerhq.com/ Mac Gamer Ric

    It’s never too late, I hope you found everything you need on the site to start on the right foot!

    • Blake Duquette

      Thanks, I am just now going through the site. (Selfishly found the contest via Reddit)

      • http://macgamerhq.com/ Mac Gamer Ric

        The main thing is that you found the site and that you will hopefully be back ;) And why not share it with you Mac using friends lol ;)

  • http://macgamerhq.com/ Mac Gamer Ric

    Try Steam, I think it has the best bang for the buck (when the games are Steam-Play enabled of course)!

  • http://macgamerhq.com/ Mac Gamer Ric

    That can be frustrating, I do think it is improving. It needs to keep improving though, that’s for sure….

  • http://macgamerhq.com/ Mac Gamer Ric

    That’s a little to good to be true man…. ;)

  • http://macgamerhq.com/ Mac Gamer Ric

    Need to be glass half full man! ;)

  • Chris Tallant

    Blake, you have a core-duo with a 9600 GT in that beast.. Time to let the fan dust off those processors!

    • Blake Duquette

      Well – I did put Mountain Lion on it, haha.

      • Chris Tallant

        Starcraft 2 works great on that platform, maybe not at the highest resolution possible..but definitely playable.. and it’s worth it for the single-player missions… Multiplayer is still trying to get matched up against someone who isn’t going to destroy you in 10 minutes.

  • Lisa

    I guess my biggest problem is being a big fan of retro games and not having enough/my favourites available on the Mac. I’m doubtful there ever will be, as old games are certainly not in demand. That said, I’m happy that websites like GOG.com have ported a lot of great games over to the Mac, but it’s still only a handful compared to what could be available.

    • http://macgamerhq.com/ Mac Gamer Ric

      I’m not a big retro gamer myself but I do follow a couple on Twitter and they seem to have a ton of games to play! I should ask them to do a quick Mac gaming for retro fans review. That would be awesome!

  • unchilldude22

    I got late 2011 MacBook Pro a couple years ago and ever since my biggest problem with Mac gaming has been I don’t have enough time to get through my giant pile of great games! Just finished Assassin’s Creed: Brotherhood, Half-Life 2 plus the Episodes, the Wither 1 and 2, Black Ops multiplayer has been outrageously and long-lastingly enjoyable – even with the small number of Mac servers. I am on the brink of falling into a terrible X-COM addiction. I have barely scratched the surface of Civ 5. Psyched for Bioshock Infinite. Want to get to Deus Ex… Man.

    All that said… I would love love love to get Mass Effect aboard the Mac Game bandwagon.

    • Chris Tallant

      Wither? If you mean Witcher, that’s a game that’ll set you back a few weeks of time – think of Skyrim or Kingdoms of Amalur involvement. Great game, and one worth playing (if for no other reason than it was actually released on osX unlike the other two I mentioned – bastards…) but yeah, good luck watching the sunrise and telling yourself “One more quest…come on!”

      • unchilldude22

        Right, dropped the c. In any case you are correct—many sleep-deprived nights await. Maybe that will be my biggest problem with Mac gaming.

        • Chris Tallant

          Mac has great games, they’re simply polite enough to give the players time to finish their pile of shame before releasing more amazing games /unlike some other operating systems I won’t mention…./

          • http://macgamerhq.com/ Mac Gamer Ric

            Lol, agreed, it’s even worst when you’re a Mac games reviewer and literally have a list of games that need playing! (1st world problems hein….)

          • Chris Tallant

            100+ mac games alone in steam with a 15% completion rate; I hear ya loud and clear…

      • http://macgamerhq.com/ Mac Gamer Ric

        I suffer from the “one more turn” disease called Civ 5 lol

        • Chris Tallant

          I need to get Civ 5.. and the expansion. The bugs on release day stopped me dead from pulling the trigger.

          • http://macgamerhq.com/ Mac Gamer Ric

            Yeah you need to! Brave New World made it even better!

          • Chris Tallant

            I will – I promise.. and grab BNW also since it’s titled after one of my favorite depressing books…

    • http://macgamerhq.com/ Mac Gamer Ric

      Good games on your pile there man, and most of them won’t be over fast! Hope you’re a good negotiator with the wife ;)
      I have the same problem, too many games to play, not enough time! That said, I guess you can forget about Mass Effect on the Mac, I sadly see that one as nearly impossible….

      • unchilldude22

        Impossible! Really? I was hoping Bioware would follow in the formidable footsteps of KOTOR (a must must must play for any lurkers in the comments out there) and Dragon Age with respect to bringing at least Mass Effect 2 to Mac. You think it is just too old for EA to bother with?

        In that case, maybe I should look into some ports…

        • http://macgamerhq.com/ Mac Gamer Ric

          I say impossible but in the end nothing is. I would sure love to see Mass Effect on the Mac but EA is really doing the minimum possible on the Mac right now, that’s why I think chances are slim….

  • Jose Garza

    My biggest problem is that whenever I see a great title on sale on Steam, 90% of the time it’s not going to be available for Mac. I almost want to take advantage of the sale on the off-chance a Mac port will be released or made available someday.

    • http://macgamerhq.com/ Mac Gamer Ric

      Steam is both a blessing and a curse. It has awesome games and some are even Steam-play enabled. At the same time, it slaps you in the face with all the games we wan’t but can’t have… At least not yet. I feel your pain man… On those situations you can have a bootcamp partition in case you bought them and they never come to the Mac.

  • Jeremy Freeman

    Biggest problem: lack of day-and-date releases of big titles.

    • http://macgamerhq.com/ Mac Gamer Ric

      Yep, and I’m afraid that will be the “hardest” problem to solve, until more developers start acting like Blizzard and Valve!

  • BenRoethig

    Finding enough time to game. Adult life can turn a former avid mac gamer to a very casual one in a hurry.

    • http://macgamerhq.com/ Mac Gamer Ric

      Ah, that’s a problem I can 100% relate too! Sadly lol

  • Leon Durham

    My problem is there are not enough games :(

    • http://macgamerhq.com/ Mac Gamer Ric

      That’s not fair dude, we may not get the latest and greatest as soon as they get released, but we do have a LOT of games worth playing. I built this list just for this kind of situations ;) :
      http://www.macgamerhq.com/top-games-for-mac/

  • Victor M Sirotek

    You are doing a great job and helping to fill a gap in Mac game reporting. I used to run a Mac game news site… it isn’t easy. Keep it up!

    • http://macgamerhq.com/ Mac Gamer Ric

      Thanks man! What site did you use to run? I’m always very happy to find other people that have or had sites like this one! (I really mean it, could be cool to have a talk with you over email or skype).

  • Benjamin

    Biggest problem – lack of AAA titles.

    • http://macgamerhq.com/ Mac Gamer Ric

      Yep, simple yet one of the hardest “problems” to solve… All we have is to continue spreading the word until developers realize the potential and start putting some cash into OS X development….

  • RaviShah

    Biggest problem is syncing between pc and mac versions of games. Borderlands 2 doesnt sync progress between the pc and mac versions of the game

    • http://macgamerhq.com/ Mac Gamer Ric

      I’m a litte surprised to see so many of you guys seen this as such a big problem! Good to know! Hope Aspyr is reading this!

  • htek

    Agreed, the Assassins Creed titles being the prime example of this phenomenon!

    • http://macgamerhq.com/ Mac Gamer Ric

      Those really suck lol

  • htek

    Agreed, Torchlight 2 anyone!?!?

    • http://macgamerhq.com/ Mac Gamer Ric

      Good one, what about SWOTOR?
      The 2 best examples of failed promises for Mac gaming….

  • http://macgamerhq.com/ Mac Gamer Ric

    Yeah but I guess you can say more or less the same about PC gaming. Sometimes games are poorly optimized and play like crap, even on good PCs. I do agree with you that in some cases the Mac version of games are a whole lot slower than the PC versions :S
    Depends on the porting company though…

    • htek

      Absolutely, if a company is relatively inexperienced with OS X development, ala Ubisoft…the results can often be mediocre to poor. If the original developer is willing to cede control to a dedicated porting house such as Aspyr or Feral, we’ll often see a very good port. Although it probably depends on the underlying code that the original dev turns over to the porting house.

      • http://macgamerhq.com/ Mac Gamer Ric

        Yeah, I can imagine the deals / relationships between porting companies and developers must be very complex. Unfortunately, most porting companies, and overall involved parties, are very very quiet about their deals to port games to the Mac. As things are today, we will never truly know what goes on behind the scenes .

  • http://macgamerhq.com/ Mac Gamer Ric

    Never ever IMO!

  • http://macgamerhq.com/ Mac Gamer Ric

    Fair point, thanks for the comment man

  • http://macgamerhq.com/ Mac Gamer Ric

    Yep, release delays are a huge pain. I am rather optimistic though, as I see release delays getting shorter and shorter (check the Batman Arkham games for example).

  • http://macgamerhq.com/ Mac Gamer Ric

    Ok I see what you mean. Those sometimes can last a long time (I know Borderlands 2 suffered from that for more than a couple of weeks) and be a real pain in the ass when you only play with your PC buddies.
    That said, this was almost never possible before, now we complain about the delays. Means things are improving ;)

  • Corey Naish

    On the plus side, despite those mouse accel issues I mentioned earlier, a lot of games use raw input, solving that problem for us. Over the past year a lot of really good titles have started releasing natively for Mac anyway, and the release of steam was probably the biggest push itself. With SteamOS coming around, I think a lot more developers are going to look into OpenGL, and that means there isn’t much of a reason not to build mac binaries for their games :).

    • http://macgamerhq.com/ Mac Gamer Ric

      We are all crossing our fingers and hoping SteamOS will really give OpenGL a huge push!
      Thanks for the comment Corey!

  • htek

    Maybe not, but Rockstar does have a history of supporting Mac gamers. Many of their previous GTA titles have made an appearance for Mac. We may not see it anytime soon, but it still might make it’s way to us dedicated gamers eventually!

  • Narull

    Nooo extending it means less chance I’ll win >.< haha goodluck all!

    • http://macgamerhq.com/ Mac Gamer Ric

      Yeah I know, still, wish you good luck ;)

  • http://macgamerhq.com/ Mac Gamer Ric

    By lack of games I assume you mean less games compared to PC for example because generally speaking, there are plenty of games coming out every month. I can’t personally play them all, even if I wanted to!
    I do agree though that developers need to embrace the Mac and for most of them, it isn’t the case right now.
    Thanks for the comment man

  • http://macgamerhq.com/ Mac Gamer Ric

    I know it’s a matter of personal preferences but why not play Black Ops multiplayer? It has a ton more customizations and stuff!

    • Andrew James

      I’d consider Black Ops multiplayer, but I suspect there wouldn’t be many servers here in Australia given it is Mac only. (So I’m waiting for Black Ops to be very cheap before buying as only the single player part is relevant to my situation.)

      • http://macgamerhq.com/ Mac Gamer Ric

        Good point there, I did play some Black Ops multiplayer and the servers were kinda empty. The only viable choice if you are totally into it, is to join one of the Black Ops clans that are thriving on Mac, Jon Carr (https://twitter.com/macgamecast) is a key player there so perhaps he could help you out if you decide to give it a shot!

  • Michael

    waiting for the games to port.

    • http://macgamerhq.com/ Mac Gamer Ric

      Thank for the comment Michael.

  • Dan Tanner

    Games taking a long time to get a Mac version is the biggest problem – or cannot play online with PC version.

    • http://macgamerhq.com/ Mac Gamer Ric

      We are coming a long way there, I think more and more games will enable cross platform multiplayer but I agree Mac gaming is barely starting to cover this…

  • Sam

    Hi, I participate :)

  • Christopher Mennuto

    The amount of time it takes to port a game and the glitches that come with it at launch. One of my favorite games I play on my Mac has so many issues and it has been released for over a year now, but the publisher decide to drop support for the Mac and focus strictly on the PC version.

    • http://macgamerhq.com/ Mac Gamer Ric

      If you don’t mind me asking, what game are you referring to there?

      • Christopher Mennuto

        Sure, it is Binding of Isaac. One of my favorite games on Steam, but all my achievements and game records won’t unlock. I haven’t played it in a while, but haven’t heard of any attempt at updates.

  • Douglas Burch

    As a Mac Gamer, what is your biggest “problem”?

    Waiting years to finally get a “new” game (ie.. game comes out on PC, Xbox, Playstation etc..) 2-4 years later that same game finally arrives on a Mac.

    • http://macgamerhq.com/ Mac Gamer Ric

      Yep, number one complain I’ve heard… However the leadtimes are decreasing a lot. I’m thinking about doing an analysis / comparison on this but I don’t really see how I could do an abjective measuring there…