It was disappointing when Total War: Warhammer was released on Windows with no signs of a macOS version.

But Total War: Warhammer for Mac version is finally available. Feral Interactive released it on April 18, 2017, and it can be downloaded here:

Mac App Store Badge

The game stays true to the Total War formula and combines a turn-based campaign with real-time battles. Except the game dives into fantasy for the first time and includes gigantic monsters, flying creatures, legendary heroes and more.

Aside from a few server issues and bugs, it seems this is the real deal. Most reviewers loved it with some claiming:

Total War: Warhammer has done the best it can do with the legacy Total War engine, and is also a loving tribute to Warhammer.

And if you’re wondering how well it runs, we tested it on 5 different machines for our Total War: Warhammer Mac performance review.

In the meantime, this impressive 4K 360° trailer does a good job at showing you what the game is capable of.

The game’s minimum system requirements are the following:

  • OS: 10.12.4
  • Processor: Intel 2.0 GHz
  • RAM: 8GB
  • Hard Disk: 37GB
  • Graphics: 1.5GB

The game is supported on the following graphics cards:

  • All AMD graphics cards released from 2014 onwards
  • All Nvidia cards with 2GB+ VRAM released from 2012 onwards
  • Intel Iris Graphics 540 & 550 cards released from 2016 onwards

The following graphics cards are capable of running the game, but do not consistently meet the standards required for official support:

  • All Nvidia cards with 1 GB VRAM released from 2012 onwards
  • All Intel Iris and Iris Pro cards released from 2013 onwards apart from the 540 and 550 cards listed above.

But why did it take so long?

Feral Interactive released a Linux version of the game a long time ago and yet the Mac version was nowhere to be found. The silence and delays were frustrating, but in Feral’s defense, the reason behind such delay was well known: Apple’s Metal API.

Feral eventually broke the silence and explained that the state of Metal was preventing them from releasing their latest games on Mac. The technology was promising, but it was still too young and lacked key features. Other developers shared with me similar concerns behind closed doors.


For a long time, developers decided to keep Metal’s shortcomings private (probably to avoid a conflict with Apple), but the situation was bad. Luckily, things are moving in the right direction now. With the release of Sierra 10.12.4, Metal gained key features that have finally enabled Feral to move forward:

We welcome the arrival of another update to macOS Sierra, 10.12.4, which brings our upcoming Mac games that much closer to release…

And since, many games using Metal have been released, including another Total War: Thrones of Britannia. The update was a game changer and I sense more games will be announced shortly.

Plus, Metal is supposed to improve performance (at least it did with World of Warcraft) so this could mean more and faster games for us in the near future.

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