Will Playerunknown's Battlegrounds for Mac ever happen?
With all the noise this game keeps making, I'm sure you have wondered if Playerunknown's Battlegrounds for Mac will ever happen.
The game just smashed Steam's peak user record of all time with over 1.34 million simultaneous users (the previous record belonged to Dota 2 with 1.29 million concurrent players) and I can't help but wonder: Why can't I get in on the fun?
After all, Playerunknown's Battlegrounds(or PUGB, in short) was created using the Unreal Engine 4, an engine others have used to support the Mac platform. So why not support macOS too?
These questions are usually left unanswered, but this time Brendan Green, the game's creator himself, answered. Too bad it wasn't what we wanted to hear... In an interview during this year's Gamescom, when asked if there would be a Linux version, this is what he had to say (translated using Google Chrome):
There's just not enough Linux players. The same is true for Mac. We just do not have enough resources at the moment. Is not on the roadmap. I'm sorry.
And so it seems we will miss out on the hottest game of the year.
But could PUBG for Mac eventually happen?
I usually don't even write about games that maybe someday could make it to our platform of choice. I don't like clickbait articles and I don't want to waste your time.
When a developer doesn't even take the time to acknowledge it and reply to related questions, it usually means they don't even care and will most likely never support it. This time is different.
It's great when developers take the time to at least acknowledge that other platforms exist. Brendan Green himself did, and in spite of giving an answer we didn't want to hear, there will be no more uncertainty surrounding it...
Where does that leave us? It definitely sucks to miss on all the action, but instead of complaining because they won't take my money, I suggest you check the new Fortnite Battle Royale instead.
And did I mention Fornite Battle Royale is free?