It was disappointing when Total War: Warhammer was released on Windows with no signs of a Mac version.

It was even worst when it was later announced for Autumn 2016 but never made it.

But Total War: Warhammer’s Mac version is finally available!

The Mac version of the game was released by Feral Interactive on April 18 and you can get it from the Mac App Store right now:

Mac App Store Badge

Warhammer stays true to the Total War formula and combines a turn-based campaign with real-time battles. Except the game dives into fantasy for the first time and includes “gigantic monsters, flying creatures, legendary heroes” and more.

Aside from a few server issues and bugs, it seems Total War: Warhammer is the real deal. Some reviewers call it an “intimidating blend of strategy and fantasy“, while others claim it’s the “best-looking strategy game of all time“.

I honestly can’t wait to try it myself as it definitely sounds like Game of the Year material. In the meantime, this impressive 4K 360° trailer does a good job at showing you what the game is capable of:

The Mac system requirements are the following:

  • OS: Mac OS X 10.12.4
  • Processor: Intel 2.0 GHz
  • RAM: 8GB
  • Hard Disk: 37GB
  • Graphics: 1.5GB

The game is supported on the following graphics cards:

  • All AMD graphics cards released from 2014 onwards
  • All Nvidia cards with 2GB+ VRAM released from 2012 onwards
  • Intel Iris Graphics 540 & 550 cards released from 2016 onwards

The following graphics cards are capable of running the game, but do not consistently meet the standards required for official support:

  • All Nvidia cards with 1 GB VRAM released from 2012 onwards
  • All Intel Iris and Iris Pro cards released from 2013 onwards apart from the 540 and 550 cards listed above.

 

But why so late?

Feral did release a Linux version months ago while delaying the Mac version for months, but in their defense, the reason behind such delay was well known: Apple’s Metal API.

A few months ago, Feral broke the silence and explained that Metal’s state was preventing them from releasing their latest games on Mac. Metal was promising, but was still young and lacking key features. And other have expressed similar feedback.

Most developers preferred not to be too public regarding Metal’s shortcomings (probably to avoid a conflict with Apple), but things are finally moving in the right direction. With the release of MacOS 10.12.4, Metal gained key features that have finally enabled Feral to move forward:

We welcome the arrival of another update to macOS Sierra, 10.12.4, which brings our upcoming Mac games that much closer to release…

And since, F1 2016 and Obduction were both released for Mac using Metal. The update was a game changer and I sense more new Mac ports will be announced shortly. Plus, Metal is supposed to improve performance (at least it did with World of Warcraft) so this could mean more and faster Mac games in the near future.

Stay tuned to see if I’m right…