Latest Mac gaming news
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Last week was full of announcements, which is why this one didn’t get the attention it deserved.
After a time on Steam’s Early Access program, Slime Ranger is now available on Mac. The final version of the game was released for Mac, Linux, and Windows on August 1st, 2017.
Slime Rancher is a really fun and original game about a rancher that makes a living wrangling slimes (you read that right). The rancher can accomplish that through a combination of canons, vacuums, a vacpack, and more.
alk about a great week for Mac gaming.
After BioShock’s announcement (and Tacoma’s release), Pyre, the indie hit from Supergiant Games, is available for Mac!
Supergiant Games may ring a bell. That’s because they’re the team behind Bastion and Transistor, two world-class indie games. Expectations surrounding their third game were high and everyone wondered how good it could be.
Party-based RPG Pyre was finally released last week and critics were unanimous, it was great. And I was very upset that only Windows and Linux were supported…
But Supergiant was secretly working on the Pyre’s Mac version, which was released on August 3rd!
And it is with great pleasure I share this news with you: BioShock Remastered is coming to Mac.
I know, I know, everyone is doing remasters these days, but BioShock Remastered for Mac is a big deal.
First of all, because BioShock is recent enough to be enjoyed by modern gamers with modern expectations. Add to that better graphics and you get a game that could compete with the latest shooters any day of the week.
Feral Interactive will be behind BioShock Remastered Mac version and aims to release it later this year to celebrate the 10th anniversary of the game’s original release.
According to Feral's press release, BioShock Remastered for Mac will feature improved graphics running in 1080p. With the Windows version supporting 4K resolution, I wonder why the Mac version would run at barely 1080p. Perhaps a mistake on the press release? Perhaps a technical issue? I will contact Feral Interactive and will keep you updated.
Tacoma, from Gone Home's developer, is now available on Mac
Tacoma has been out for less than a day and the verdict is already in. According to pretty much all reviewers, Tacoma is a very good adventure game.
How good? Right up there with Gone Home, the studio's 2013 indie cult hit. And that's quite a statement, because Gone Home was an exquisite game, one of the top adventure games for Mac if you ask me. But enough about Gone Home.
Tacoma is finally available and we were lucky enough to get a Mac version on the same day as the Windows release (I hear the Linux version is coming tomorrow if that's you're platform of choice).
Set in a deserted space station, Tacoma tells the story of what happened there and where everyone went. Just like Gone Home, Tacoma is clearly a narrative-focused game, but you can expect an engaging and fascinating story.
Some called it Gone Home in Space, because you also play as a woman trying to find the people who used to be there, but Tacoma is much more than that.
I like how The Guardian puts it in their review:
Where Gone Home is set in a spooky house in 90s Oregon and intentionally plays on horror tropes, Tacoma takes the traditional science-fiction setting of a space station – the titular Tacoma.
Whereas the charm of Gone Home, for many, was the familiarity of the 90s setting, the plot of Tacoma in 2088 revolves around an imaginable near future of space travel and advanced AI.
You can find Tacoma on GOG.